FauxCon 3 Ned Stand and Deliver
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Furseal: The Alaskan Campaign
Renegade Legion: Interceptor


Furseal: The Alaskan Campaign

All players will play three sessions. Each session consists of four turns.

Team A: 2000 points
Up to 900 points of Eskimos with spears.
Up to 900 points of Eskimos with clubs.
Up to 600 points of Eskimos with sticks with those hooks on the end.
Team B: 2000 points
Up to 2000 points of baby harp seals.
Up to 100 points of narwhals.
Up to 10 points of GreenPeace Environmental Relief helicopter.

Furseal: The Alaskan Campaign
Game system: 15mm Tabletop
Number of Players: Indiv. (upto 32)
Number of Sessions: 3

Genre Knowledge: 0
Rules Knowledge: 5
Characterisation: 0
Seriousness: 5

Adult Concepts: 4
* Rampant violence
* Some concepts may offend


Renegade Legion: Interceptor

Each player must choose a squad of up to 6M talents of ships in any combination desired, either composed of TOG fighters or of Commonwealth fighters. Ships may be chosen from the RG:I rules book, and from the two Fighter Briefing supplements. Ship choices are to be registered before the tournament.

The tournament will be run as a modified Free-For-All tournament. Each game will be of three hours duration. Up to 16 players will play in battle royale, with o fixed alliances. Winners will be determined by a points system available at the convention.

Interceptor: Renegade Legion
Game system: Interceptor
Number of Players: Indiv. (upto 16)
Number of Sessions: 1

Genre Knowledge: 1
Rules Knowledge: 4
Characterisation: 0
Seriousness: 3

Adult Concepts: 2
* Violence


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